when i standing afront of a mirror the effect appears when i make more distance between me and the mirror.
in the previous version of gzdoom i did not across that problem.
here are some screenshots..
Mirror bug effect appears in newer version of gzdoom 1.5.6
Moderator: Graf Zahl
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Mirror bug effect appears in newer version of gzdoom 1.5.6
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- NeuralStunner
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Re: Mirror bug effect appears in newer version of gzdoom 1.5
This is probably useless without uploading the map in question.
Dean Koontz wrote:Human beings can always be relied upon to exert, with vigor, their God-given right to be stupid.
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- Graf Zahl
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Re: Mirror bug effect appears in newer version of gzdoom 1.5
Precisely. I checked with Daedalus's 'Brig' map and was unable to reproduce it.
- Graf Zahl
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Re: Mirror bug effect appears in newer version of gzdoom 1.5
Never mind, I already recognized which level that is and the problem was indeed visible (some interference of drawing the skybox with portal occlusion info.)
fixed
fixed
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Re: Mirror bug effect appears in newer version of gzdoom 1.5
the level is satanx.wad. a very good scripted wad. how is the problem possible? in previous versions of gzdoom i never had that problem. now i have the feeling that the old gzdoom is better , except for the mouse navigation in the menu, that was very great leap forward to me!
- Graf Zahl
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Re: Mirror bug effect appears in newer version of gzdoom 1.5
The problem happened because I added some maintenance data for portals - and that got overwritten when a skybox and a mirror were in view at the same time.
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Re: Mirror bug effect appears in newer version of gzdoom 1.5
so it's not a wad issue? because in pk3 files like dawn of reality - the effect does not appear
- Graf Zahl
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Re: Mirror bug effect appears in newer version of gzdoom 1.5
No, not a WAD issue. Just a small bug that was easily fixed once I knew what was wrong.