This is also a problem in the previous version of GZDoom. When I am fighting Killer Croc on level 4 in Batman Doom, there are no rocks. There are supposed to be rocks that Killer Croc can throw at you. Is there a way for me to enable this or are you still working on fixing this bug?
I have already tested this and I can say that this bug is not in regular ZDoom or ZDoomGL yet it's in GZDoom.
UPDATE- I found out that the level sometimes places the rocks there while other times it does not.
[fixed] No rocks in Batman Doom
Moderator: Graf Zahl
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[fixed] No rocks in Batman Doom
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Last edited by Joeyxp2 on Mon Nov 21, 2005 5:55, edited 2 times in total.
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I just tried with the latest version, and there are rocks there. Interestingly there does seem to be at least one less rock in the water than in your screeny though. However, after a number of tries, I got some rocks each time (the same number each time).
Just looking at the level in the editor and not looking at the dehacked patch, I think that everywhere there is a rock, there are two items - a cacodemon and a brown stub. I'm guessing that this setup has dehacked items - one to explode (or something) and one to die. Perhaps something about that arrangement is messing up in some cases.
Again, I'm guessing that the croc uses the archvile ressurect to "pick up" the rocks (which will actually be dead bodies) and throw them.
And I used a sensible sized picture
Just looking at the level in the editor and not looking at the dehacked patch, I think that everywhere there is a rock, there are two items - a cacodemon and a brown stub. I'm guessing that this setup has dehacked items - one to explode (or something) and one to die. Perhaps something about that arrangement is messing up in some cases.
Again, I'm guessing that the croc uses the archvile ressurect to "pick up" the rocks (which will actually be dead bodies) and throw them.
And I used a sensible sized picture

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since my screen resolution was set to 1280x1024, i had no problems seeing itTheDarkArchon wrote:Can you please use a smaller screenshot? It's stretching the screen even at 1152x868 fullscreen.

but still... there are many others who still have their monitors set up with 800x600 as the maximum screen resolution

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It's the same as this one: http://forum.drdteam.org/viewtopic.php?t=512
And this time it's hopefully fixed for good.
And this time it's hopefully fixed for good.
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