So I was testing out Serpent in a 2.1 pre-release to see what happened, and discovered that SetGlobalFogParameter is partially broken - the FOGP_DENSITY portion still works, but the FOGP_SKYFOG portion does not. The pre-set values in MAPINFO are still fine, so it's just the in-game parameter changer.
(best way to see it is load up map 02 of Serpent and puke script 19, the sky won't grow foggy anymore but the rest will)
[2.1 pre-236] SetGlobalFogParameter broken
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Re: [2.1 pre-236] SetGlobalFogParameter broken
That's a weird one. skyfog actually works - but not inside a skybox. When you noclip, leave the ship and go to the harbour part of the map all looks as it should.
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Re: [2.1 pre-236] SetGlobalFogParameter broken
Fixed. This was a tricky one because the setting for depth clamping was not tracked properly and caused it to be in the wrong state when the sky was processed.