Example mod: http://robodoom.net/star_wars_alpha_1_BUG.pk3
INHERITACTORPITCH seems to be opposed when player is morphed.
Normally, when the player pulls back on the mouse, the player's view looks DOWN. When the player pushes forward on the mouse, the player's view looks UP.
When I morph the player, this doesn't change, but the model for the vehicle does the opposite - when the player looks down, the plane points up. When the player looks up, the plane points down.
To reproduce:
- Run map01
- Walk up to a vehicle
- "Use" the vehicle
- Observe the vehicle in the mirrored wall
- Pull back and forward on the mouse - the model will display the opposite behavior.