[r1125] Bug : Strife dialogues trashes the NPC's behavior

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arglbl
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Joined: Sat Jun 02, 2007 17:40

[r1125] Bug : Strife dialogues trashes the NPC's behavior

Post by arglbl »

Talking to any NPC turns off most of the NPC behavior: NPC stops moving around, attacking (enemies will go melee if you'll punch them with a knife, though, but only while you're close enough; after you'll take a step back, they'll forget about you), Acolytes do not respond to the alarm. You can still talk to them, push them, kill them, etc.

UPD: Seems like they behave just like they're still talking
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Graf Zahl
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Re: [r1125] Bug : Strife dialogues trashes the NPC's behavio

Post by Graf Zahl »

That's how Strife works.
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