Hi
just wondering if particles could be made round and always face the camera? like in quake2? kinda look stupid square on opengl mode.
Thanks
Lemonzest.
particles
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come across this yesterday when trying to sort out another problem i was having with quake2. and it kinda looks like GZDoom's are just defined as squares (well they are:P)
http://www.submarine.org.uk/Tutorials/softpart.php
and thought about GZDoom.
when the new partial system is done, maybe we could define the point sprites in the decaldef? and that way have them customisable
http://www.submarine.org.uk/Tutorials/softpart.php
and thought about GZDoom.
when the new partial system is done, maybe we could define the point sprites in the decaldef? and that way have them customisable

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