r279 Camera textures incompatible with HQ filters

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Enjay
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r279 Camera textures incompatible with HQ filters

Post by Enjay »

With the filers enabled, the a camera texture is reduced in size. This happens with all multiplications but 4x is, obviously, the most extreme.

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Gez
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Post by Gez »

Torr Samaho wrote:Add

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	// [BB] Don't try to upsample textures based off FCanvasTexture.
	if ( inputGLTexture->tex->bHasCanvas )
		return inputBuffer;
after

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	if ( inputGLTexture->bIsTransparent == 1 )
		return inputBuffer;
in gl_CreateUpsampledTextureBuffer
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