[0.9.2] Dynamic lights mess up 3D floors with transparency

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BetaSword
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[0.9.2] Dynamic lights mess up 3D floors with transparency

Post by BetaSword »

Before:
[spoiler]Image[/spoiler]

After:
[spoiler]Image[/spoiler]

That's just from firing the pistol while dynamic lights are enabled. Try putting a soulsphere on something like that, you get the same effect.

And curse Photobucket for resizing the first shot. Meh, you still get the idea from it.
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Graf Zahl
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Post by Graf Zahl »

This is not a bug, it's an unsuported feature. The way normal 3D floors are handled there is no way I can make it work without some performance impact. I'll see what I can do but be prepared that it probably won't fix your map.
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Graf Zahl
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Post by Graf Zahl »

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