The end result was this :
Code: Select all
1>------ Build started: Project: fixrtext, Configuration: Debug Win32 ------
1>Compiling...
1>fixrtext.c
1>c:\mingw\include\stdio.h(220) : error C2373: '__restrict__' : redefinition; different type modifiers
1> c:\mingw\include\stdio.h(220) : see declaration of '__restrict__'
1>c:\mingw\include\stdio.h(223) : error C2086: 'const char *__restrict__' : redefinition
1> c:\mingw\include\stdio.h(222) : see declaration of '__restrict__'
1>c:\mingw\include\stdio.h(481) : error C2054: expected '(' to follow '__inline__'
1>c:\mingw\include\stdio.h(483) : error C2085: 'vsnwprintf' : not in formal parameter list
1>c:\mingw\include\stdio.h(483) : error C2143: syntax error : missing ';' before '{'
1>c:\mingw\include\stdio.h(486) : error C2373: '__restrict__' : redefinition; different type modifiers
1> c:\mingw\include\stdio.h(485) : see declaration of '__restrict__'
1>c:\mingw\include\stdio.h(488) : error C2086: 'const wchar_t *__restrict__' : redefinition
1> c:\mingw\include\stdio.h(487) : see declaration of '__restrict__'
1>c:\documents and settings\windows\bureaublad\mygame\gzdoom\tools\fixrtext\fixrtext.c(30) : error C2065: 'IMAGE_FILE_HEADER' : undeclared identifier
1>c:\documents and settings\windows\bureaublad\mygame\gzdoom\tools\fixrtext\fixrtext.c(30) : error C2146: syntax error : missing ';' before identifier 'filehead'
1>c:\documents and settings\windows\bureaublad\mygame\gzdoom\tools\fixrtext\fixrtext.c(30) : error C2065: 'filehead' : undeclared identifier
1>c:\documents and settings\windows\bureaublad\mygame\gzdoom\tools\fixrtext\fixrtext.c(31) : error C2065: 'IMAGE_SECTION_HEADER' : undeclared identifier
1>c:\documents and settings\windows\bureaublad\mygame\gzdoom\tools\fixrtext\fixrtext.c(31) : error C2146: syntax error : missing ';' before identifier 'secthead'
1>c:\documents and settings\windows\bureaublad\mygame\gzdoom\tools\fixrtext\fixrtext.c(31) : error C2065: 'secthead' : undeclared identifier
1>c:\documents and settings\windows\bureaublad\mygame\gzdoom\tools\fixrtext\fixrtext.c(32) : error C2143: syntax error : missing ';' before 'type'
1>c:\documents and settings\windows\bureaublad\mygame\gzdoom\tools\fixrtext\fixrtext.c(37) : warning C4013: 'fopen_s' undefined; assuming extern returning int
1>c:\documents and settings\windows\bureaublad\mygame\gzdoom\tools\fixrtext\fixrtext.c(44) : error C2224: left of '.Machine' must have struct/union type
1>c:\documents and settings\windows\bureaublad\mygame\gzdoom\tools\fixrtext\fixrtext.c(44) : error C2065: 'IMAGE_FILE_MACHINE_I386' : undeclared identifier
1>c:\documents and settings\windows\bureaublad\mygame\gzdoom\tools\fixrtext\fixrtext.c(51) : error C2065: 'i' : undeclared identifier
1>c:\documents and settings\windows\bureaublad\mygame\gzdoom\tools\fixrtext\fixrtext.c(51) : error C2224: left of '.NumberOfSections' must have struct/union type
1>c:\documents and settings\windows\bureaublad\mygame\gzdoom\tools\fixrtext\fixrtext.c(59) : warning C4013: 'memcmp' undefined; assuming extern returning int
1>c:\documents and settings\windows\bureaublad\mygame\gzdoom\tools\fixrtext\fixrtext.c(59) : error C2224: left of '.Name' must have struct/union type
1>c:\documents and settings\windows\bureaublad\mygame\gzdoom\tools\fixrtext\fixrtext.c(59) : error C2065: 'IMAGE_SIZEOF_SHORT_NAME' : undeclared identifier
1>c:\documents and settings\windows\bureaublad\mygame\gzdoom\tools\fixrtext\fixrtext.c(61) : error C2224: left of '.Characteristics' must have struct/union type
1>c:\documents and settings\windows\bureaublad\mygame\gzdoom\tools\fixrtext\fixrtext.c(61) : error C2065: 'IMAGE_SCN_MEM_WRITE' : undeclared identifier
1>c:\documents and settings\windows\bureaublad\mygame\gzdoom\tools\fixrtext\fixrtext.c(67) : error C2224: left of '.Characteristics' must have struct/union type
1>Build log was saved at "file://c:\Documents and Settings\Windows\Bureaublad\mygame\gzdoom\tools\fixrtext\Debug\BuildLog.htm"
1>fixrtext - 23 error(s), 2 warning(s)
2>------ Build started: Project: brightmaps, Configuration: Debug Win32 ------
3>------ Build started: Project: lights, Configuration: Debug Win32 ------
2>Performing Makefile project actions
3>Performing Makefile project actions
2> nmake -f Makefile2
3> nmake -f Makefile2
2>Microsoft (R) Program Maintenance Utility Version 7.00.8882
2>Copyright (C) Microsoft Corp 1988-2000. All rights reserved.
3>Microsoft (R) Program Maintenance Utility Version 7.00.8882
3>Copyright (C) Microsoft Corp 1988-2000. All rights reserved.
3>'lights.pk3' is up-to-date
3> copy lights.pk3 ..\..
3> 1 bestand(en) gekopieerd.
3>Build log was saved at "file://c:\Documents and Settings\Windows\Bureaublad\mygame\gzdoom\wadsrc_lights\Debug\BuildLog.htm"
3>lights - 0 error(s), 0 warning(s)
2>'brightmaps.pk3' is up-to-date
2> copy brightmaps.pk3 ..\..
2> 1 bestand(en) gekopieerd.
2>Build log was saved at "file://c:\Documents and Settings\Windows\Bureaublad\mygame\gzdoom\wadsrc_bm\Debug\BuildLog.htm"
2>brightmaps - 0 error(s), 0 warning(s)
4>------ Build started: Project: wadsrc, Configuration: Debug Win32 ------
4>Performing Makefile project actions
4> nmake -f Makefile2
4>Microsoft (R) Program Maintenance Utility Version 7.00.8882
4>Copyright (C) Microsoft Corp 1988-2000. All rights reserved.
4>'gzdoom.pk3' is up-to-date
4> copy gzdoom.pk3 ..\..
4> 1 bestand(en) gekopieerd.
4>Build log was saved at "file://c:\Documents and Settings\Windows\Bureaublad\mygame\gzdoom\wadsrc\Debug\BuildLog.htm"
4>wadsrc - 0 error(s), 0 warning(s)
5>------ Build started: Project: zdoom, Configuration: Debug Win32 ------
5>Checking svnrevision.h...
5>Failed to get current revision: No error
5>Assembling c:\Documents and Settings\Windows\Bureaublad\mygame\gzdoom\src\misc.nas...
5>.\Debug\fixrtext wordt niet herkend als een interne
5>of externe opdracht, programma of batchbestand.
5>Project : error PRJ0019: A tool returned an error code from "Assembling c:\Documents and Settings\Windows\Bureaublad\mygame\gzdoom\src\misc.nas..."
5>Build log was saved at "file://c:\Documents and Settings\Windows\Bureaublad\mygame\gzdoom\Debug\BuildLog.htm"
5>zdoom - 1 error(s), 0 warning(s)
========== Build: 3 succeeded, 2 failed, 7 up-to-date, 0 skipped ==========
i don;t know what to do now, no matter what i change, it keeps showing the errors list.