Not exactly sure what causes it, tried to make isolated examples, and they don't break like this.
I'm basically trying to make a limited height portal (or at least a visually limited height portal). For this, I've made an interactive line portal that transfers to some zone, and then that zone has another portal on it's ceiling which transfers back to an area behind the interactive line portal and displays upper part of it.
The result looks like this: http://i.imgur.com/sG4RT2i.jpg
However, when viewed from certain directions, my portals have cancer: http://i.imgur.com/4wgTX5K.jpg
If I continue to stand there, it stops flickering green and completely hangs taking the whole CPU core.
Can send the secret in-dev map by request
